shaderside projection

This commit is contained in:
Zeno Rogue
2018-11-18 18:26:55 +01:00
parent 51dea031c6
commit 680dca90c8
8 changed files with 127 additions and 52 deletions
+1 -1
View File
@@ -2407,7 +2407,7 @@ void drawaura() {
}
}
glflush();
glhr::switch_mode(glhr::gmVarColored);
glhr::switch_mode(glhr::gmVarColored, glhr::shader_projection::standard);
glhr::id_modelview();
glhr::prepare(auravertices);
glhr::set_depthtest(false);