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shaderside projection

This commit is contained in:
Zeno Rogue
2018-11-17 17:59:57 +01:00
parent 51dea031c6
commit 680dca90c8
8 changed files with 127 additions and 52 deletions

View File

@@ -2407,7 +2407,7 @@ void drawaura() {
}
}
glflush();
glhr::switch_mode(glhr::gmVarColored);
glhr::switch_mode(glhr::gmVarColored, glhr::shader_projection::standard);
glhr::id_modelview();
glhr::prepare(auravertices);
glhr::set_depthtest(false);