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	adjusted the mobile version for centerover type change
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							| @@ -539,7 +539,7 @@ void handleclick(MOBPAR_FORMAL) { | |||||||
|       else if(statkeys && getcstat == 't') { |       else if(statkeys && getcstat == 't') { | ||||||
|         if(playermoved && items[itStrongWind]) { |         if(playermoved && items[itStrongWind]) { | ||||||
|           cell *c = whirlwind::jumpDestination(cwt.c); |           cell *c = whirlwind::jumpDestination(cwt.c); | ||||||
|           if(c) centerover = c; |           if(c) centerover.c = c, centerover.spin = 0; | ||||||
|           } |           } | ||||||
|         targetRangedOrb(centerover, roKeyboard); |         targetRangedOrb(centerover, roKeyboard); | ||||||
|         getcstat = 0; |         getcstat = 0; | ||||||
|   | |||||||
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