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fixed Red Rock graphical bug
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@@ -2361,7 +2361,7 @@ void celldrawer::draw_wall_full() {
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auto col = fcol;
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if(patterns::whichShape == '^') poly_outline = darkena(fcol, fd, flooralpha);
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if(sha.top == SIDE::WALL) col = wcol_star;
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else if(sha.top >= SIDE::RED1) col = wcol;
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else if(sha.top >= SIDE::RED1 && wmspatial) col = wcol;
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auto sf = sha.top; if(!wmspatial) sf = SIDE::FLOOR;
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