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redone hrmap::draw() function to keep DRY
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@@ -168,7 +168,7 @@ struct hrmap_spherical : hrmap_standard {
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swap(gmatrix, gmatrix0);
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just_gmatrix = true;
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dynamicval<cell*> cco(centerover, gamestart());
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draw();
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draw_all();
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just_gmatrix = false;
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swap(gmatrix, gmatrix0);
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#if CAP_GP
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