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updated the header comments to 2018, also added the missing ones
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@@ -1,3 +1,10 @@
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// Hyperbolic Rogue
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// This file implements the 'renderbuffer', which is an object
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// that can be used to draw a HyperRogue screen into,
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// and then either used as a OpenGL texture, or saved.
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// Copyright (C) 2011-2018 Zeno Rogue, see 'hyper.cpp' for details
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#if CAP_GL
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#if !CAP_GLEW
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#if ISLINUX
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