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shift+G screen is now editable
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@@ -818,6 +818,8 @@ namespace mapeditor {
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paintwhat_str = "paint";
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dialog::openColorDialog((unsigned&)(paintwhat = (painttype ==6 ? paintwhat : 0x808080)));
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}
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else if(uni == 'G')
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push_debug_screen();
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else if(sym == SDLK_F5) {
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restart_game();
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}
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