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Halloween now uses the correct FULLFLOOR
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@ -3852,7 +3852,7 @@ void drawcell(cell *c, transmatrix V, int spinv, bool mirrored) {
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if(c->land == laZebra) fd++;
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if(c->land == laHalloween && !wmblack) {
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transmatrix Vdepth = wmspatial ? mscale(V, geom3::BOTTOM) : V;
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queuepolyat(Vdepth, shFloor[ct6], darkena(firecolor(ticks / 10), 0, 0xDF),
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queuepolyat(Vdepth, FULLFLOOR, darkena(firecolor(ticks / 10), 0, 0xDF),
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PPR_LAKEBOTTOM);
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}
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}
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