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moving platforms v0
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@@ -17,7 +17,7 @@ void man::act() {
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handle_powers(dat);
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if((on_floor || jump_control || wallhug) && !on_ice) {
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vel.x = zero_speed + dat.dx * dat.d * dat.modv * 2.5;
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vel.x = zero_vel.x + dat.dx * dat.d * dat.modv * 2.5;
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}
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if(on_bounce) {
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