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https://github.com/zenorogue/hyperrogue.git
synced 2025-10-16 22:57:38 +00:00
renamed the size function to isize
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12
shmup.cpp
12
shmup.cpp
@@ -1104,7 +1104,7 @@ void pushmonsters() {
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}
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void popmonsters() {
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for(int i=size(nonvirtual)-1; i>=0; i--) {
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for(int i=isize(nonvirtual)-1; i>=0; i--) {
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monster *m = nonvirtual[i];
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if(!m->notpushed) {
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if(m->type == m->base->monst)
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@@ -2940,19 +2940,19 @@ void turn(int delta) {
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pd_from = NULL;
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// build the path data
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int pqs = size(pathq);
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int pqs = isize(pathq);
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for(int i=0; i<pqs; i++) {
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pathq[i]->pathdist = PINFD;
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}
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pathq.clear();
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for(int i=0; i<size(targets); i++) {
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for(int i=0; i<isize(targets); i++) {
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targets[i]->pathdist = isPlayerOn(targets[i]) ? 0 : 1;
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pathq.push_back(targets[i]);
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}
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int qb = 0;
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for(qb=0; qb < size(pathq); qb++) {
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for(qb=0; qb < isize(pathq); qb++) {
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cell *c = pathq[qb];
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int d = c->pathdist;
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if(d == PINFD-1) continue;
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@@ -3199,7 +3199,7 @@ bool drawMonster(const transmatrix& V, cell *c, const transmatrix*& Vboat, trans
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(isFriendly(m->type) || m->type == moPlayer) ? 0x00FF00FF : 0xFF0000FF;
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int q = ptds.size();
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if(q != size(ptds) && !m->inBoat) pushdown(c, q, view, zlev, true, false);
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if(q != isize(ptds) && !m->inBoat) pushdown(c, q, view, zlev, true, false);
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switch(m->type) {
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case moPlayer:
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@@ -3350,7 +3350,7 @@ transmatrix calc_relative_matrix(cell *c2, cell *c1, int direction_hint) {
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if(sphere) {
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if(!gmatrix0.count(c2) || !gmatrix0.count(c1)) {
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printf("building gmatrix0 (size=%d)\n", size(gmatrix0));
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printf("building gmatrix0 (size=%d)\n", isize(gmatrix0));
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auto bak = gp::draw_li;
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swap(gmatrix, gmatrix0);
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just_gmatrix = true;
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