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XGD: filled circles and start with clearscreen
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@@ -1009,7 +1009,7 @@ EX void drawCircle(int x, int y, int size, color_t color, color_t fillcolor IS(0
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#endif
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#if CAP_XGD
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gdpush(4); gdpush(color); gdpush(x); gdpush(y); gdpush(size);
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gdpush(4); gdpush(color); gdpush(fillcolor); gdpush(x); gdpush(y); gdpush(size);
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#elif CAP_SDLGFX
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if(pconf.stretch == 1) {
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if(fillcolor) filledCircleColor(srend, x, y, size, fillcolor);
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