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some missing exports
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@ -1014,7 +1014,7 @@ EX void set_land(cell *c) {
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set_euland3(c, co1[0], co1[1], dist_alt(c), hash);
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}
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void set_crystal(int sides) {
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EX void set_crystal(int sides) {
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stop_game();
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set_geometry(gCrystal);
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set_variation(eVariation::pure);
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2
game.cpp
2
game.cpp
@ -8748,7 +8748,7 @@ EX bool mightBeMine(cell *c) {
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return c->wall == waMineUnknown || c->wall == waMineMine;
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}
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hookset<bool(cell*)> *hooks_mark;
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EX hookset<bool(cell*)> *hooks_mark;
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EX void performMarkCommand(cell *c) {
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if(!c) return;
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@ -395,7 +395,7 @@ EX hyperpoint normalize(hyperpoint H) {
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}
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/** get the center of the line segment from H1 to H2 */
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hyperpoint mid(const hyperpoint& H1, const hyperpoint& H2) {
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EX hyperpoint mid(const hyperpoint& H1, const hyperpoint& H2) {
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if(prod) {
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auto d1 = product_decompose(H1);
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auto d2 = product_decompose(H2);
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