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Orb of Plague
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6
orbs.cpp
6
orbs.cpp
@@ -158,7 +158,7 @@ EX void reduceOrbPowers() {
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reduceOrbPower(itOrbIntensity, 120);
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reduceOrbPower(itOrbImpact, 120);
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reduceOrbPower(itOrbChaos, 120);
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reduceOrbPower(itOrbSwamp, 120);
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reduceOrbPower(itOrbPlague, 120);
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reduceOrbPower(itOrbSide1, 120);
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reduceOrbPower(itOrbSide2, 120);
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@@ -1504,8 +1504,8 @@ EX int orbcharges(eItem it) {
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case itOrbChaos:
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return 60;
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case itOrbSwamp:
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return 60;
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case itOrbPlague:
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return 30;
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default:
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return 0;
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