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Change static const to static constexpr wherever possible
Since we require C++11, most of these consts can be constexpr. Two `static const ld` remain non-compile-time-evaluable because they depend on the runtime `log` function. One `static const cld` remains non-compile-time because `std::complex<T>` doesn't become constexpr until C++14.
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@@ -720,7 +720,7 @@ bool noncrashable(monster *m, monster *by) {
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int bulltime[MAXPLAYER];
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// set to P_MIRRORWALL to allow the PCs to go through mirrors
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static const int reflectflag = P_MIRRORWALL;
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static constexpr int reflectflag = P_MIRRORWALL;
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void movePlayer(monster *m, int delta) {
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