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Change static const
to static constexpr
wherever possible
Since we require C++11, most of these consts can be constexpr. Two `static const ld` remain non-compile-time-evaluable because they depend on the runtime `log` function. One `static const cld` remains non-compile-time because `std::complex<T>` doesn't become constexpr until C++14.
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@@ -34,7 +34,7 @@ EX function <bool(SDL_Event &ev)> joyhandler = [] (SDL_Event &ev) {return false;
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#if HDR
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// what part of the compass does 'skip turn'
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static const auto SKIPFAC = .4;
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static constexpr auto SKIPFAC = .4;
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#endif
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// is the player using mouse? (used for auto-cross)
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