Change static const to static constexpr wherever possible

Since we require C++11, most of these consts can be constexpr.

Two `static const ld` remain non-compile-time-evaluable because
they depend on the runtime `log` function. One `static const cld`
remains non-compile-time because `std::complex<T>` doesn't become
constexpr until C++14.
This commit is contained in:
Arthur O'Dwyer committed 2023-08-23 09:47:28 -08:00
1 parent b70b339f52
commit 62629f3e70
48 files changed
+453 -458

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@@ -34,7 +34,7 @@ EX function <bool(SDL_Event &ev)> joyhandler = [] (SDL_Event &ev) {return false;
#if HDR
// what part of the compass does 'skip turn'
static const auto SKIPFAC = .4;
static constexpr auto SKIPFAC = .4;
#endif
// is the player using mouse? (used for auto-cross)