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game_keys_scroll not scroll if ALT is pressed
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@ -941,7 +941,7 @@ EX void mainloopiter() {
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}
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else sc_ticks = ticks;
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if(game_keys_scroll && !shmup::on && (cmode & sm::NORMAL)) {
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if(game_keys_scroll && !shmup::on && (cmode & sm::NORMAL) && !keystate[SDLK_LALT] && !keystate[SDLK_RALT]) {
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rug::using_rugview urv;
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auto& lastticks = sc_ticks2;
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ld t = (ticks - lastticks) * shiftmul / 1000.;
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