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texture pattern no longer affects map editor pattern
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@@ -1628,7 +1628,7 @@ EX namespace mapeditor {
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void allInPattern(cellwalker where) {
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manual_celllister cl;
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if(!patterns::whichPattern) {
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if(!patterns::whichPattern || texture::config.tstate == texture::tsActive) {
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editAt(where, cl);
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return;
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}
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