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sky:: fixed stars
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sky.cpp
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sky.cpp
@ -366,7 +366,7 @@ EX void draw_star(const shiftmatrix& V, const hpcshape& sh, color_t col, ld rev
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val += cgi.emb->center_z();
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auto V1 = V; be_euclidean_infinity(V1.T);
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queuepolyat(V1 * zpush(val), sh, col, PPR::SKY);
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queuepolyat(V1 * lzpush(val), sh, col, PPR::SKY);
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}
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EX ld star_prob = 0.33;
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