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further cleanup
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@@ -1,6 +1,18 @@
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namespace hr {
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#if CAP_SHAPES
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#if HDR
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struct qfloorinfo {
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transmatrix spin;
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const struct hpcshape *shape;
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floorshape *fshape;
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struct textureinfo *tinf;
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int usershape;
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};
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extern qfloorinfo qfi;
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#endif
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EX vector<basic_textureinfo> floor_texture_vertices;
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EX struct renderbuffer *floor_textures;
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