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	summoning bats in the Dungeon activates plates now, since they are stunned
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							| @@ -760,6 +760,8 @@ void summonAt(cell *dest) { | |||||||
|     tortoise::emap[dest] = dest; |     tortoise::emap[dest] = dest; | ||||||
|   addMessage(XLAT("You summon %the1!", dest->monst)); |   addMessage(XLAT("You summon %the1!", dest->monst)); | ||||||
|   moveEffect(dest, dest, dest->monst); |   moveEffect(dest, dest, dest->monst); | ||||||
|  |   if(dest->wall == waClosePlate || dest->wall == waOpenPlate) | ||||||
|  |     toggleGates(dest, dest->wall); | ||||||
|  |  | ||||||
|   if(hasHitpoints(dest->monst)) |   if(hasHitpoints(dest->monst)) | ||||||
|     dest->hitpoints = palaceHP(); |     dest->hitpoints = palaceHP(); | ||||||
|   | |||||||
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