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a bit higher sky, and Great Walls with more elements
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+2
-2
@@ -347,9 +347,9 @@ namespace geom3 {
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LAKE = lev_to_factor(-vid.lake_top);
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HELLSPIKE = lev_to_factor(-(vid.lake_top+vid.lake_bottom)/2);
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BOTTOM = lev_to_factor(-vid.lake_bottom);
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LOWSKY = lev_to_factor((1 + vid.rock_wall_ratio) * wh);
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LOWSKY = lev_to_factor(2 * wh);
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HIGH = LOWSKY;
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HIGH2 = lev_to_factor((2 + vid.rock_wall_ratio) * wh);
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HIGH2 = lev_to_factor(3 * wh);
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SKY = LOWSKY - 5;
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}
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}
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