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3d:: draw:: fixed z-level changing
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@ -1704,6 +1704,10 @@ namespace mapeditor {
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pushScreen(showMapEditor);
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}
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if(uni == 'z' && DIM == 3)
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dialog::editNumber(front_edit, 0, 5, 0.1, 0.5, XLAT("z-level"),
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XLAT("The distance from the camera to added points."));
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if(sym == SDLK_F7) {
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drawplayer = !drawplayer;
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}
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@ -1773,10 +1777,6 @@ namespace mapeditor {
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texture::config.data.undo();
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}
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if(uni == 'z' && DIM == 3)
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dialog::editNumber(front_edit, 0, 5, 0.1, 0.5, XLAT("z-level"),
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XLAT("The distance from the camera to added points."));
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if(uni == 'p') {
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if(!clickused)
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dialog::openColorDialog(texture::config.paint_color, texture_colors);
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