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	marked MF_MOVED and MF_TECHNICAL in content; set the MF_BULLET flag for Blueball
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		| @@ -56,6 +56,8 @@ static const flagtype MF_IGNORE_SMELL = Flag(42); | |||||||
| static const flagtype MF_RATLING = Flag(43); | static const flagtype MF_RATLING = Flag(43); | ||||||
| static const flagtype MF_POWER = Flag(44); | static const flagtype MF_POWER = Flag(44); | ||||||
| static const flagtype MF_GHOSTMOVER = Flag(45); | static const flagtype MF_GHOSTMOVER = Flag(45); | ||||||
|  | static const flagtype MF_TECHNICAL = Flag(46); | ||||||
|  | static const flagtype MF_MOVED = Flag(47); | ||||||
|  |  | ||||||
| enum eMonster { | enum eMonster { | ||||||
|   #define MONSTER(a,b,c,d,e,f,g,h) d, |   #define MONSTER(a,b,c,d,e,f,g,h) d, | ||||||
|   | |||||||
							
								
								
									
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							| @@ -29,7 +29,7 @@ MONSTER( 'W', 0xD08040, "Icewolf"    , moWolf, ZERO, RESERVED, moYeti, | |||||||
|     "A nasty predator from the Icy Land. Contrary to other monsters, " |     "A nasty predator from the Icy Land. Contrary to other monsters, " | ||||||
|     "it tracks its prey by their heat." |     "it tracks its prey by their heat." | ||||||
|   ) |   ) | ||||||
| MONSTER( 'W', 0xD08040, "Icewolf"    , moWolfMoved, ZERO, RESERVED, moNone, "") | MONSTER( 'W', 0xD08040, "Icewolf"    , moWolfMoved, MF_MOVED, RESERVED, moNone, "") | ||||||
| MONSTER( 'R', 0xFF8000, "Ranger"     , moRanger, ZERO, RESERVED, moYeti, | MONSTER( 'R', 0xFF8000, "Ranger"     , moRanger, ZERO, RESERVED, moYeti, | ||||||
|     "Rangers take care of the magic mirrors in the Land of Mirrors. " |     "Rangers take care of the magic mirrors in the Land of Mirrors. " | ||||||
|     "They know that rogues like to break these mirrors... so " |     "They know that rogues like to break these mirrors... so " | ||||||
| @@ -69,7 +69,7 @@ MONSTER( '@', 0xFF8080, "Mirage (REMOVED)", moREMOVED, ZERO, RESERVED, moNone, | |||||||
| MONSTER( '@', 0x509050, "Golem", moGolem, ZERO | MF_NOGHOST | MF_GOK | MF_NONLIVING | MF_FRIENDLY, RESERVED, moNone, | MONSTER( '@', 0x509050, "Golem", moGolem, ZERO | MF_NOGHOST | MF_GOK | MF_NONLIVING | MF_FRIENDLY, RESERVED, moNone, | ||||||
|     "You can summon these friendly constructs with a magical process." |     "You can summon these friendly constructs with a magical process." | ||||||
|     ) |     ) | ||||||
| MONSTER( '@', 0x509050, "Golem", moGolemMoved, ZERO | MF_NOGHOST | MF_GOK | MF_NONLIVING | MF_FRIENDLY, RESERVED, moNone, | MONSTER( '@', 0x509050, "Golem", moGolemMoved, ZERO | MF_NOGHOST | MF_GOK | MF_NONLIVING | MF_FRIENDLY | MF_MOVED, RESERVED, moNone, | ||||||
|     "You can summon these friendly constructs with a magical process." |     "You can summon these friendly constructs with a magical process." | ||||||
|     ) |     ) | ||||||
| MONSTER( 'E', 0xD09050, "Eagle", moEagle, ZERO | MF_BIRD | MF_FLYING | MF_IGNORE_PLATE, RESERVED, moEagle, | MONSTER( 'E', 0xD09050, "Eagle", moEagle, ZERO | MF_BIRD | MF_FLYING | MF_IGNORE_PLATE, RESERVED, moEagle, | ||||||
| @@ -197,7 +197,7 @@ MONSTER( 'P', 0xD10000, "Cult Leader", moCultistLeader, ZERO | MF_LEADER, RESERV | |||||||
|     "These Cultists can push the statues, just like you." |     "These Cultists can push the statues, just like you." | ||||||
|     ) |     ) | ||||||
| MONSTER( 'B', 0x909000, "Slime Beast", moSlimeNextTurn, ZERO, RESERVED, moNone, slimehelp) | MONSTER( 'B', 0x909000, "Slime Beast", moSlimeNextTurn, ZERO, RESERVED, moNone, slimehelp) | ||||||
| MONSTER( '@', 0x8080FF, "Knight", moKnightMoved, ZERO | MF_NOGHOST | MF_GOK | MF_FRIENDLY, RESERVED, moNone, camelothelp ) | MONSTER( '@', 0x8080FF, "Knight", moKnightMoved, ZERO | MF_NOGHOST | MF_GOK | MF_FRIENDLY | MF_MOVED, RESERVED, moNone, camelothelp ) | ||||||
| MONSTER( '@', 0x8B4513, "Illusion", moIllusion, ZERO | MF_NOGHOST | MF_NONLIVING | MF_FRIENDLY | MF_IGNORE_PLATE, RESERVED, moNone,  | MONSTER( '@', 0x8B4513, "Illusion", moIllusion, ZERO | MF_NOGHOST | MF_NONLIVING | MF_FRIENDLY | MF_IGNORE_PLATE, RESERVED, moNone,  | ||||||
|     "Illusions are targeted " |     "Illusions are targeted " | ||||||
|     "by most monsters, just like yourself, Thumpers, and your friends." |     "by most monsters, just like yourself, Thumpers, and your friends." | ||||||
| @@ -221,7 +221,7 @@ MONSTER( 'A', 0xFFFFFF, "Albatross", moAlbatross, ZERO | MF_BIRD | MF_FLYING | M | |||||||
|     "as fast as Eagles..." |     "as fast as Eagles..." | ||||||
|     ) |     ) | ||||||
| MONSTER( 'B', 0x40C000, "Tame Bomberbird", moTameBomberbird, ZERO | MF_NOGHOST | MF_GOK | MF_FRIENDLY | MF_BIRD | MF_FLYING | MF_IGNORE_PLATE, RESERVED, moTameBomberbird, tamebomberdesc) | MONSTER( 'B', 0x40C000, "Tame Bomberbird", moTameBomberbird, ZERO | MF_NOGHOST | MF_GOK | MF_FRIENDLY | MF_BIRD | MF_FLYING | MF_IGNORE_PLATE, RESERVED, moTameBomberbird, tamebomberdesc) | ||||||
| MONSTER( 'B', 0x40C000, "Tame Bomberbird", moTameBomberbirdMoved, ZERO | MF_NOGHOST | MF_GOK | MF_FRIENDLY | MF_BIRD | MF_FLYING | MF_IGNORE_PLATE, RESERVED, moTameBomberbird, tamebomberdesc) | MONSTER( 'B', 0x40C000, "Tame Bomberbird", moTameBomberbirdMoved, ZERO | MF_NOGHOST | MF_GOK | MF_FRIENDLY | MF_BIRD | MF_FLYING | MF_IGNORE_PLATE | MF_MOVED, RESERVED, moTameBomberbird, tamebomberdesc) | ||||||
| MONSTER( 'G', 0xFF0000, "Palace Guard", moPalace, ZERO | MF_STUNNABLE | MF_HP, RESERVED, moYeti,  | MONSTER( 'G', 0xFF0000, "Palace Guard", moPalace, ZERO | MF_STUNNABLE | MF_HP, RESERVED, moYeti,  | ||||||
|      "You have to hit Palace Guards several times to kill them. After each hit, they " |      "You have to hit Palace Guards several times to kill them. After each hit, they " | ||||||
|      "are pushed away and stunned for some time." |      "are pushed away and stunned for some time." | ||||||
| @@ -246,11 +246,11 @@ MONSTER( 'E', 0x0000FF, "Water Elemental", moWaterElemental, ZERO | MF_NOBLOW | | |||||||
|     "As a special case, you can attack the Water Elemental from the water, without drowning immediately." |     "As a special case, you can attack the Water Elemental from the water, without drowning immediately." | ||||||
|     ) |     ) | ||||||
| MONSTER( 'M', 0xD0D0D0, "Mouse", moMouse, ZERO | MF_NOGHOST | MF_GOK | MF_FRIENDLY | MF_UNARMED | MF_IGNORE_PLATE, RESERVED, moNone, princessdesc) | MONSTER( 'M', 0xD0D0D0, "Mouse", moMouse, ZERO | MF_NOGHOST | MF_GOK | MF_FRIENDLY | MF_UNARMED | MF_IGNORE_PLATE, RESERVED, moNone, princessdesc) | ||||||
| MONSTER( 'M', 0xD0D0D0, "Mouse", moMouseMoved, ZERO | MF_NOGHOST | MF_GOK | MF_FRIENDLY | MF_UNARMED, RESERVED, moNone, princessdesc) | MONSTER( 'M', 0xD0D0D0, "Mouse", moMouseMoved, ZERO | MF_NOGHOST | MF_GOK | MF_FRIENDLY | MF_UNARMED | MF_MOVED, RESERVED, moNone, princessdesc) | ||||||
| MONSTER( 'P', 0xFF80FF, "Prince", moPrincess, ZERO | MF_NOGHOST | MF_PRINCESS | MF_GOK | MF_STUNNABLE | MF_HP | MF_FRIENDLY | MF_UNARMED, RESERVED, moNone, princessdesc) | MONSTER( 'P', 0xFF80FF, "Prince", moPrincess, ZERO | MF_NOGHOST | MF_PRINCESS | MF_GOK | MF_STUNNABLE | MF_HP | MF_FRIENDLY | MF_UNARMED, RESERVED, moNone, princessdesc) | ||||||
| MONSTER( 'P', 0xFF80FF, "Princess", moPrincessMoved, ZERO | MF_NOGHOST | MF_PRINCESS | MF_GOK | MF_STUNNABLE | MF_HP | MF_FRIENDLY | MF_UNARMED, RESERVED, moNone, princessdesc) | MONSTER( 'P', 0xFF80FF, "Princess", moPrincessMoved, ZERO | MF_NOGHOST | MF_PRINCESS | MF_GOK | MF_STUNNABLE | MF_HP | MF_FRIENDLY | MF_UNARMED | MF_MOVED, RESERVED, moNone, princessdesc) | ||||||
| MONSTER( 'P', 0xFF80FF, "Prince", moPrincessArmed, ZERO | MF_NOGHOST | MF_PRINCESS | MF_GOK | MF_STUNNABLE | MF_HP | MF_FRIENDLY, RESERVED, moNone, princessdesc) | MONSTER( 'P', 0xFF80FF, "Prince", moPrincessArmed, ZERO | MF_NOGHOST | MF_PRINCESS | MF_GOK | MF_STUNNABLE | MF_HP | MF_FRIENDLY, RESERVED, moNone, princessdesc) | ||||||
| MONSTER( 'P', 0xFF80FF, "Princess", moPrincessArmedMoved, ZERO | MF_NOGHOST | MF_PRINCESS | MF_GOK | MF_STUNNABLE | MF_HP | MF_FRIENDLY, RESERVED, moNone, princessdesc) | MONSTER( 'P', 0xFF80FF, "Princess", moPrincessArmedMoved, ZERO | MF_NOGHOST | MF_PRINCESS | MF_GOK | MF_STUNNABLE | MF_HP | MF_FRIENDLY | MF_MOVED, RESERVED, moNone, princessdesc) | ||||||
| MONSTER( 'F', 0xD03000, "Familiar", moFamiliar, ZERO, RESERVED, moYeti, "A simple servant of the master of the Ivory Tower.") | MONSTER( 'F', 0xD03000, "Familiar", moFamiliar, ZERO, RESERVED, moYeti, "A simple servant of the master of the Ivory Tower.") | ||||||
| MONSTER( 'B', 0x707070, "Gargoyle", moGargoyle, ZERO | MF_BIRD | MF_FLYING | MF_IGNORE_PLATE, RESERVED, moEagle, gargdesc) | MONSTER( 'B', 0x707070, "Gargoyle", moGargoyle, ZERO | MF_BIRD | MF_FLYING | MF_IGNORE_PLATE, RESERVED, moEagle, gargdesc) | ||||||
| MONSTER( 'E', 0xFF0000, "Fire Elemental", moFireElemental, ZERO, RESERVED, moYeti,  | MONSTER( 'E', 0xFF0000, "Fire Elemental", moFireElemental, ZERO, RESERVED, moYeti,  | ||||||
| @@ -1259,17 +1259,17 @@ MONSTER( '*', 0xFF0000, "Flail", moFlailBullet, ZERO | MF_BULLET, RESERVED, moNo | |||||||
| MONSTER( '*', 0xFFFF00, "Fireball", moFireball, ZERO | MF_BULLET, RESERVED, moNone, "This magical missile burns whatever it hits.") | MONSTER( '*', 0xFFFF00, "Fireball", moFireball, ZERO | MF_BULLET, RESERVED, moNone, "This magical missile burns whatever it hits.") | ||||||
| MONSTER( '*', 0xFFFF00, "Tongue", moTongue, ZERO | MF_BULLET, RESERVED, moNone, "Some monsters have long tongues, which allow them to attack enemies in nearby cells.") | MONSTER( '*', 0xFFFF00, "Tongue", moTongue, ZERO | MF_BULLET, RESERVED, moNone, "Some monsters have long tongues, which allow them to attack enemies in nearby cells.") | ||||||
| MONSTER( '*', 0xFFFFFF, "Airball", moAirball, ZERO | MF_BULLET, RESERVED, moNone, "This magical missile pushes back whatever it hits.") | MONSTER( '*', 0xFFFFFF, "Airball", moAirball, ZERO | MF_BULLET, RESERVED, moNone, "This magical missile pushes back whatever it hits.") | ||||||
| MONSTER( '*', 0x0060E0, "Blueball", moCrushball, ZERO, RESERVED, moNone, "A powerful missile from a Blue Raider.") | MONSTER( '*', 0x0060E0, "Blueball", moCrushball, ZERO | MF_BULLET, RESERVED, moNone, "A powerful missile from a Blue Raider.") | ||||||
|  |  | ||||||
| //technical/temporary | //technical/temporary | ||||||
| MONSTER( '?', 0x00C000, "dead bug", moDeadBug, ZERO, RESERVED, moNone, NODESC) | MONSTER( '?', 0x00C000, "dead bug", moDeadBug, ZERO | MF_TECHNICAL, RESERVED, moNone, NODESC) | ||||||
| // appears as 'killed by electric discharge' | // appears as 'killed by electric discharge' | ||||||
| MONSTER( '?', 0xFFFF00, "electric discharge", moLightningBolt, ZERO, RESERVED, moNone, elecdesc) | MONSTER( '?', 0xFFFF00, "electric discharge", moLightningBolt, ZERO | MF_TECHNICAL, RESERVED, moNone, elecdesc) | ||||||
| MONSTER( '?', 0xE06000, "dead bird", moDeadBird, ZERO, RESERVED, moNone, NODESC) | MONSTER( '?', 0xE06000, "dead bird", moDeadBird, ZERO | MF_TECHNICAL, RESERVED, moNone, NODESC) | ||||||
| MONSTER( '?', 0xE06000, "Energy Sword", moEnergySword, ZERO, RESERVED, moNone, NODESC) | MONSTER( '?', 0xE06000, "Energy Sword", moEnergySword, ZERO | MF_TECHNICAL, RESERVED, moNone, NODESC) | ||||||
| MONSTER( '!', 0xFF0000, "Warning", moWarning, ZERO, RESERVED, moNone, warningdesc) | MONSTER( '!', 0xFF0000, "Warning", moWarning, ZERO | MF_TECHNICAL, RESERVED, moNone, warningdesc) | ||||||
| MONSTER( '!', 0xFF0000, "arrow trap", moArrowTrap, ZERO | MF_BULLET, RESERVED, moNone, arrowtrapdesc) | MONSTER( '!', 0xFF0000, "arrow trap", moArrowTrap, ZERO | MF_BULLET | MF_TECHNICAL, RESERVED, moNone, arrowtrapdesc) | ||||||
| MONSTER( '*', 0,        "vertex", moRogueviz, ZERO, RESERVED, moNone, "A vertex from rogueviz.") | MONSTER( '*', 0,        "vertex", moRogueviz, ZERO | MF_TECHNICAL, RESERVED, moNone, "A vertex from rogueviz.") | ||||||
|  |  | ||||||
| #undef MONSTER | #undef MONSTER | ||||||
| #undef LAND | #undef LAND | ||||||
|   | |||||||
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