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no more radar in the mission screen
This commit is contained in:
6
hud.cpp
6
hud.cpp
@@ -452,9 +452,11 @@ void drawStats() {
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if(vid.radarsize > 0 && h)
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if(vid.radarsize > 0 && h)
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#if CAP_RACING
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#if CAP_RACING
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if(!racing::on && !peace::on)
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if(!racing::on)
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#endif
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#endif
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draw_radar(cornermode);
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if(!peace::on)
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if(!(cmode & sm::MISSION))
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draw_radar(cornermode);
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if(haveMobileCompass()) {
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if(haveMobileCompass()) {
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initquickqueue();
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initquickqueue();
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