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world turtles

This commit is contained in:
Zeno Rogue
2020-03-02 03:06:15 +01:00
parent a9a5a0c9c2
commit 5e48af2bb3
5 changed files with 33 additions and 8 deletions

View File

@@ -1565,7 +1565,13 @@ WALL( '=', 0x0000A0, "deep water", waDeepWater, WF_WATER, RESERVED, 0, sgWater,
MONSTER( 'P', 0xC08080, "Pike", moPike, CF_FACE_SIDE | CF_SHARK, RESERVED, moShark,
"You remembler anglers from your hometown showing the impressive pikes they have caught. This one is much larger."
)
MONSTER( 'S', 0xC0C080, "Yellow Skipper", moYellowSkipper, CF_FACE_SIDE | CF_SHARK, RESERVED, moShark, "Just a nasty shark.") /* unused */
MONSTER( 'T', 0xFF00FF, "World Turtle", moWorldTurtle, CF_FACE_SIDE | CF_STUNNABLE | CF_SLOWMOVER, RESERVED, moYeti,
"Have you reached the edge of the Poincaré disk? No, it must just be the edge of this world. "
"Which happens to be floating on the backs of some turtles. Wondering how such not very big turtles could "
"support such a large world? Well, there are LOTS of them! "
"This one got so annoyed by the fact that you discovered this that it left its post. However, the world still "
"stands, because there are so many turtles."
)
MONSTER( 'R', 0x4040C0, "Rusałka", moRusalka, CF_FACE_SIDE | CF_SHARK, RESERVED, moShark, GENDERSWITCH)
ITEM( 'o', 0x808080, "Orb of Plague", itOrbPlague, IC_ORB, IF_EMPATHY, RESERVED, osOffensive,
"When you kill an enemy, adjacent enemies all also attacked, as long as they are further away from you than from the originally attacked enemy. "