vertical stretch parameter is now available in all models; more details in equi-area

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Zeno Rogue committed 2018-08-01 04:01:16 +02:00
1 parent 1e15992a22
commit 5e2a65a781
7 files changed
+59 -30

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@@ -2260,7 +2260,7 @@ void drawaura() {
for(int x=0; x<vid.xres; x++) {
ld hx = (x * 1. - vid.xcenter) / rad;
ld hy = (y * 1. - vid.ycenter) / rad;
ld hy = (y * 1. - vid.ycenter) / rad / vid.stretch;
if(vid.camera_angle) camrotate(hx, hy);
@@ -2315,7 +2315,7 @@ void drawaura() {
float rad0 = vid.alpha > -1 ? rad * facs[z] : rad / facs[z];
int rm = r % AURA;
cx[r][z][0] = rad0 * sin(rr);
cx[r][z][1] = rad0 * cos(rr);
cx[r][z][1] = rad0 * cos(rr) * vid.stretch;
for(int u=0; u<3; u++)
cx[r][z][u+2] = bak[u] + (aurac[rm][u] / (aurac[rm][3]+.1) - bak[u]) * cmul[z];
}