3D:: grid drawn correctly

This commit is contained in:
Zeno Rogue
2019-09-12 22:38:45 +02:00
parent 582fe235f0
commit 5e237d5a59
+1
View File
@@ -5303,6 +5303,7 @@ void drawcell(cell *c, transmatrix V, int spinv, bool mirrored) {
if(!c->move(t)) continue;
if(binarytiling && !among(t, 5, 6, 8)) continue;
if(!binarytiling && c->move(t) < c) continue;
dynamicval<color_t> g(poly_outline, gridcolor(c, c->move(t)));
queuepoly(V, shWall3D[t], 0);
}
}