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https://github.com/zenorogue/hyperrogue.git
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10.3m
This commit is contained in:
parent
864cc38974
commit
5de5acc68c
4
cell.cpp
4
cell.cpp
@ -711,14 +711,14 @@ void cwmirrorat(cellwalker& cw, int d) {
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cw.mirrored = !cw.mirrored;
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cw.mirrored = !cw.mirrored;
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}
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}
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static const struct rev_t { } rev;
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static const struct rev_t { rev_t() {} } rev;
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cellwalker& operator += (cellwalker& cw, rev_t) {
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cellwalker& operator += (cellwalker& cw, rev_t) {
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cw += cw.c->type/2 + ((cw.c->type&1)?hrand(2):0);
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cw += cw.c->type/2 + ((cw.c->type&1)?hrand(2):0);
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return cw;
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return cw;
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}
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}
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static const struct revstep_t { } revstep;
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static const struct revstep_t { revstep_t() {}} revstep;
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cellwalker& operator += (cellwalker& cw, revstep_t) {
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cellwalker& operator += (cellwalker& cw, revstep_t) {
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cw += rev; cw += wstep; return cw;
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cw += rev; cw += wstep; return cw;
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@ -2276,3 +2276,28 @@ Gameplay bugfixes
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2018.03.02 XX:XX version 10.3l
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2018.03.02 XX:XX version 10.3l
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- fixed monster infighting caused by dragon dismounting changes
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- fixed monster infighting caused by dragon dismounting changes
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- fixed Android slowdown
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- fixed Android slowdown
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2018.03.24 17:22 version 10.3m
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For hyperbolic geometry nerds:
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- added smooth surfaces of constant negative curvature (in the hypersian rug menu)
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- Alt makes rotation slower in the Hypersian Rug model
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- added the hemisphere model
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- improved the quality of 3D models from conformal menu
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Gameplay bugfixes:
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- fixed the Princess Quest not appearing
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- worm-like creatures are no longer happy to get into bull herds
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- raised Zombies no longer move on their first turn
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- no more great walls in PTM Graveyard
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- no more Lost Memory areas in PTM Chaos
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- no more broken Red Raider pairs close to player start
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- Baby Tortoise movement is now animated (when switching places with an adult)
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User interface:
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- shmup mode in the start menu replaced with a special mode chosen randomly from a selection
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- the start menu now includes an explicit option to use the current/saved settings
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MINOR:
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- reptilecheat option ('-rch') disables Windy chasms
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- synchronized fanframe so that the period is 1000 ticks
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4
init.cpp
4
init.cpp
@ -18,8 +18,8 @@
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#define NOLICENSE
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#define NOLICENSE
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#endif
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#endif
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#define VER "10.3l"
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#define VER "10.3m"
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#define VERNUM 10312
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#define VERNUM 10313
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#ifndef CAP_SHADER
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#ifndef CAP_SHADER
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#define CAP_SHADER CAP_GL
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#define CAP_SHADER CAP_GL
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30
surface.cpp
30
surface.cpp
@ -67,7 +67,7 @@ hyperpoint coord(hyperpoint h) {
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ld r = 1 / cosh(t);
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ld r = 1 / cosh(t);
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ld x = t - tanh(t);
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ld x = t - tanh(t);
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return { r * sin(v), r * cos(v), x };
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return hpxyz( r * sin(v), r * cos(v), x );
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break;
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break;
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}
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}
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@ -77,7 +77,7 @@ hyperpoint coord(hyperpoint h) {
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ld a = sqrt(1-dini_b*dini_b);
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ld a = sqrt(1-dini_b*dini_b);
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return { a * sin(v) * sin(t), a * cos(v) * sin(t), a * (cos(t) + log(tan(t/2))) + dini_b * v };
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return hpxyz( a * sin(v) * sin(t), a * cos(v) * sin(t), a * (cos(t) + log(tan(t/2))) + dini_b * v );
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break;
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break;
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}
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}
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@ -87,11 +87,11 @@ hyperpoint coord(hyperpoint h) {
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ld deno = 1 / (1 + u * u * sin(v) * sin(v));
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ld deno = 1 / (1 + u * u * sin(v) * sin(v));
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return {
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return hpxyz(
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2 * (cos(u) + u * sin(u)) * sin(v) * deno,
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2 * (cos(u) + u * sin(u)) * sin(v) * deno,
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2 * (sin(u) - u * cos(u)) * sin(v) * deno,
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2 * (sin(u) - u * cos(u)) * sin(v) * deno,
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log(tan(v/2)) + 2 * cos(v) * deno
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log(tan(v/2)) + 2 * cos(v) * deno
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};
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);
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}
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}
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case dsHyperlike: {
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case dsHyperlike: {
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@ -101,7 +101,7 @@ hyperpoint coord(hyperpoint h) {
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ld phi = hyper_b * cosh(v);
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ld phi = hyper_b * cosh(v);
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ld psi = integral(v);
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ld psi = integral(v);
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return { phi * cos(u), phi * sin(u), psi};
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return hpxyz( phi * cos(u), phi * sin(u), psi );
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}
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}
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default:
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default:
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@ -122,10 +122,10 @@ hyperpoint coord_derivative(hyperpoint h, int cc) {
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ld v = h[1];
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ld v = h[1];
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if(cc == 0) {
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if(cc == 0) {
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ld phi = hyper_b * cosh(v);
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ld phi = hyper_b * cosh(v);
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return { phi * -sin(u), phi * cos(u), 0 };
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return hpxyz( phi * -sin(u), phi * cos(u), 0 );
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}
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}
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else {
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else {
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return { hyper_b * sinh(v) * cos(u), hyper_b * sinh(v) * sin(u), f(v) };
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return hpxyz( hyper_b * sinh(v) * cos(u), hyper_b * sinh(v) * sin(u), f(v) );
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}
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}
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}
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}
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case dsKuen: {
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case dsKuen: {
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@ -134,19 +134,20 @@ hyperpoint coord_derivative(hyperpoint h, int cc) {
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ld denom = pow(sin(v),2)*(u*u)+1;
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ld denom = pow(sin(v),2)*(u*u)+1;
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ld denom2 = denom * denom;
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ld denom2 = denom * denom;
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if(cc == 1)
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if(cc == 1)
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return {
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return hpxyz (
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2*sin(v)/denom*u*cos(u)+-4*(sin(u)*u+cos(u))*pow(sin(v),3)/denom2*u,
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2*sin(v)/denom*u*cos(u)+-4*(sin(u)*u+cos(u))*pow(sin(v),3)/denom2*u,
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-4*pow(sin(v),3)*(sin(u)-u*cos(u))/denom2*u+2*sin(u)*sin(v)/denom*u,
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-4*pow(sin(v),3)*(sin(u)-u*cos(u))/denom2*u+2*sin(u)*sin(v)/denom*u,
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-4*pow(sin(v),2)/denom2*u*cos(v)
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-4*pow(sin(v),2)/denom2*u*cos(v)
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};
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);
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else return {
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else return hpxyz (
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2*(sin(u)*u+cos(u))/denom*cos(v)+-4*(sin(u)*u+cos(u))*pow(sin(v),2)/denom2*(u*u)*cos(v),
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2*(sin(u)*u+cos(u))/denom*cos(v)+-4*(sin(u)*u+cos(u))*pow(sin(v),2)/denom2*(u*u)*cos(v),
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2*(sin(u)-u*cos(u))/denom*cos(v)+-4*pow(sin(v),2)*(sin(u)-u*cos(u))/denom2*(u*u)*cos(v),
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2*(sin(u)-u*cos(u))/denom*cos(v)+-4*pow(sin(v),2)*(sin(u)-u*cos(u))/denom2*(u*u)*cos(v),
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-4*sin(v)/denom2*(u*u)*pow(cos(v),2)+1/tan(v/2)*(pow(tan(v/2),2)+1)/2+-2*sin(v)/denom
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-4*sin(v)/denom2*(u*u)*pow(cos(v),2)+1/tan(v/2)*(pow(tan(v/2),2)+1)/2+-2*sin(v)/denom
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};
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);
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break;
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break;
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}
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}
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default:
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default:
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// too lazy do differentiate
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return (coord(h + unit_vector[cc] * epsd) - coord(h)) / epsd;
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return (coord(h + unit_vector[cc] * epsd) - coord(h)) / epsd;
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}
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}
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}
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}
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@ -488,7 +489,7 @@ void run_kuen() {
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int pid[5] = {0, 8, 1, 2, 4};
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int pid[5] = {0, 8, 1, 2, 4};
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string captions[5] = {"", "the upper component", "the lower center", "the lower left", "the lower right"};
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string captions[5] = {"", "the upper component", "the lower center", "the lower left", "the lower right"};
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vector<rug::rugpoint*> newmesh(size(mesh), NULL);
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vector<rug::rugpoint*> newmesh(size(mesh), nullptr);
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for(auto p: mesh) {
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for(auto p: mesh) {
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auto px = map_to_surface(p->h, m);
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auto px = map_to_surface(p->h, m);
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p->surface_point = px;
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p->surface_point = px;
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@ -738,12 +739,13 @@ void show_surfaces() {
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p->flat = p->surface_point.params;
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p->flat = p->surface_point.params;
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else if(uni == '#')
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else if(uni == '#')
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dialog::editNumber(dini_b, -1, 1, .05, .15, XLAT("parameter"),
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dialog::editNumber(dini_b, -1, 1, .05, .15, XLAT("parameter"),
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XLAT("The larger the number, the less twisted it is.")
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XLAT("The larger the number, the more twisted it is.")
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);
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);
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else if(uni == 'p') {
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else if(uni == 'p') {
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dialog::editNumber(precision, 1, 10000, .1, 100, XLAT("precision"),
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dialog::editNumber(precision, 1, 10000, 0, 100, XLAT("precision"),
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XLAT("Computing these models involves integrals and differential equations, which are currently solved numerically. This controls the precision.")
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XLAT("Computing these models involves integrals and differential equations, which are currently solved numerically. This controls the precision.")
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);
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);
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dialog::ne.step = .1;
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dialog::scaleLog();
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dialog::scaleLog();
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}
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}
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else if(uni == 'c') {
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else if(uni == 'c') {
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