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3D:: dog stripes
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parent
1077abf223
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5d7a01febe
@ -564,6 +564,16 @@ void geometry_information::make_revolution_cut(hpcshape &sh, int each, ld push,
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last->flags |= POLY_TRIANGLES;
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add_texture(sh);
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shift_last(-push);
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if(&sh == &shDogTorso) {
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finishshape();
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shDogStripes = shDogTorso;
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auto& utt = models_texture;
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int a = (6 * 360 / step);
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for(int i=0; i<shDogStripes.e - shDogStripes.s; i++)
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if(i % (2 * a) < a)
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utt.tvertices[i + shDogStripes.texture_offset][1] /= 4;
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}
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}
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void disable(hpcshape& sh) {
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@ -1545,11 +1545,11 @@ bool drawMonsterType(eMonster m, cell *where, const transmatrix& V1, color_t col
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queuepoly(VABODY, cgi.shDogBody, darkena(0xFFFFFF, 0, 0xFF));
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else {
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ShadowV(V, cgi.shDogTorso);
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queuepoly(VABODY, cgi.shDogTorso, darkena(0xFFFFFF, 0, 0xFF));
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if(GDIM == 2) queuepoly(VABODY, cgi.shDogTorso, darkena(0xFFFFFF, 0, 0xFF));
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animallegs(VALEGS, moRunDog, darkena(0xFFFFFF, 0, 0xFF), footphase);
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}
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queuepoly(VAHEAD, cgi.shDogHead, darkena(0xFFFFFF, 0, 0xFF));
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queuepoly(VABODY, cgi.shDogStripes, darkena(0x303030, 0, 0xFF));
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queuepoly(VABODY, cgi.shDogStripes, GDIM == 2 ? darkena(0x303030, 0, 0xFF) : 0xFFFFFFFF);
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queuepoly(VAHEAD, cgi.shWolf1, darkena(0x202020, 0, 0xFF));
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queuepoly(VAHEAD, cgi.shWolf2, darkena(0x202020, 0, 0xFF));
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queuepoly(VAHEAD, cgi.shWolf3, darkena(0x202020, 0, 0xFF));
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