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disabled DEBUG_GL

This commit is contained in:
Zeno Rogue 2018-02-12 13:12:48 +01:00
parent bb5ac04875
commit 5d6a3e083a

View File

@ -2,7 +2,9 @@
// If CAP_SHADER is 0, OpenGL 1.0 is used.
// If CAP_SHADER is 1, GLSL is used.
#define DEBUG_GL 1
#ifndef DEBUG_GL
#define DEBUG_GL 0
#endif
// Copyright (C) 2011-2018 Zeno Rogue, see 'hyper.cpp' for details
@ -13,7 +15,9 @@ void glError(const char* GLcall, const char* file, const int line) {
}
}
#ifndef CAP_VERTEXBUFFER
#define CAP_VERTEXBUFFER (ISWEB)
#endif
namespace glhr {