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fixed message about 9 types
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@@ -542,7 +542,7 @@ EX void gainItem(eItem it) {
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IF(R30*5/2)
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addMessage(XLAT("Kill monsters and collect treasures, and you may get access to Hell..."));
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IF(R10 * 9)
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addMessage(XLAT("To access Hell, collect %1 treasures each of 9 kinds...", its(R10)));
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addMessage(XLAT("To access Hell, collect %1 treasures each of %2 kinds...", its(R10), its(lands_for_hell())));
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if(landUnlocked(laHell) && !lhu) {
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addMessage(XLAT("Abandon all hope, the gates of Hell are opened!"));
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addMessage(XLAT("And the Orbs of Yendor await!"));
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