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bt:: direct_tmatrix are now saved in cgi
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@ -530,10 +530,10 @@ EX namespace bt {
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throw "unknown direction";
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}
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else if(use_direct_for(dir))
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return direct_tmatrix[dir];
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return cgi.direct_tmatrix[dir];
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else {
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h->cmove(dir);
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return inverse_tmatrix[h->c.spin(dir)];
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return cgi.inverse_tmatrix[h->c.spin(dir)];
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}
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}
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@ -584,18 +584,12 @@ EX namespace bt {
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EX hrmap *new_alt_map(heptagon *o) { return new hrmap_binary(o); }
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EX transmatrix direct_tmatrix[14];
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EX transmatrix inverse_tmatrix[14];
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/** a bitmask for hr::bt::use_direct_for */
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int use_direct;
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/** \brief return if ew should use direct_tmatrix[dir] to get the adjacent cell the given direction
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*
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* Otherwise, this is the 'up' direction and thus we should use inverse_tmatrix for the inverse direction
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*/
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EX bool use_direct_for(int dir) {
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return (use_direct >> dir) & 1;
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return (cgi.use_direct >> dir) & 1;
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}
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/** \brief which coordinate is expanding */
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@ -726,6 +720,9 @@ EX namespace bt {
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EX void build_tmatrix() {
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if(among(geometry, gBinaryTiling, gSol, gArnoldCat)) return; // unused
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auto& direct_tmatrix = cgi.direct_tmatrix;
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auto& inverse_tmatrix = cgi.inverse_tmatrix;
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auto& use_direct = cgi.use_direct;
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use_direct = (1 << (S7-1)) - 1;
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if(geometry == gBinary4) {
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use_direct = 3;
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@ -160,6 +160,13 @@ struct geometry_information {
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/** the number of levels in SL2 */
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int steps;
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/** for binary tilings */
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transmatrix direct_tmatrix[14];
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transmatrix inverse_tmatrix[14];
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/** a bitmask for hr::bt::use_direct_for */
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int use_direct;
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/** various parameters related to the 3D view */
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ld INFDEEP, BOTTOM, HELLSPIKE, LAKE, WALL, FLOOR, STUFF,
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SLEV[4], FLATEYE,
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