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no SIDE used on mobiles
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@@ -5165,6 +5165,12 @@ int andmode;
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#endif
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#endif
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void gamescreen(int _darken) {
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void gamescreen(int _darken) {
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if(ISMOBILE && (cmode & sm::SIDE)) {
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cmode ^= sm::SIDE;
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darken += 2;
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}
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darken = _darken;
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darken = _darken;
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if(conformal::includeHistory) conformal::restore();
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if(conformal::includeHistory) conformal::restore();
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