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changed reptilecheat in Ice
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@ -824,9 +824,9 @@ void giantLandSwitch(cell *c, int d, cell *from) {
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break;
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case laIce:
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if(d == 9 && !reptilecheat) {
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if(d == 9) {
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if(randomPatternsMode) c->wall = RANDPAT ? waIcewall : waNone;
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else if(hrand(100) < 5 && c->wall != waBarrier) {
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else if(hrand(100) < 5 && c->wall != waBarrier && (WDIM == 3 || !reptilecheat)) {
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c->wall = waIcewall;
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for(int i=0; i<c->type; i++) if(hrand(100) < 50) {
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cell *c2 = createMov(c, i);
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