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changed reptilecheat in Ice

This commit is contained in:
Zeno Rogue 2019-08-06 21:08:29 +02:00
parent 1a3e676310
commit 5a7f789d8c

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@ -824,9 +824,9 @@ void giantLandSwitch(cell *c, int d, cell *from) {
break; break;
case laIce: case laIce:
if(d == 9 && !reptilecheat) { if(d == 9) {
if(randomPatternsMode) c->wall = RANDPAT ? waIcewall : waNone; if(randomPatternsMode) c->wall = RANDPAT ? waIcewall : waNone;
else if(hrand(100) < 5 && c->wall != waBarrier) { else if(hrand(100) < 5 && c->wall != waBarrier && (WDIM == 3 || !reptilecheat)) {
c->wall = waIcewall; c->wall = waIcewall;
for(int i=0; i<c->type; i++) if(hrand(100) < 50) { for(int i=0; i<c->type; i++) if(hrand(100) < 50) {
cell *c2 = createMov(c, i); cell *c2 = createMov(c, i);