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boats now erase rose waves when moved
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@ -425,6 +425,8 @@ EX void moveBoat(const movei& mi) {
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changes.ccell(mi.s);
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eWall x = mi.t->wall; mi.t->wall = mi.s->wall; mi.s->wall = x;
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mi.t->mondir = mi.rev_dir_or(NODIR);
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changes.map_value(rosemap, mi.t);
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rosemap.erase(mi.t);
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moveItem(mi.s, mi.t, false);
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animateMovement(mi, LAYER_BOAT);
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}
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