From 59efce3a69fdd71dd5e6510fab10776a1f74f0cb Mon Sep 17 00:00:00 2001 From: Zeno Rogue Date: Thu, 11 Apr 2019 22:17:56 +0200 Subject: [PATCH] typos fixed --- content.cpp | 2 +- language-cz.cpp | 4 ++-- language-de.cpp | 2 +- language-pl.cpp | 4 ++-- language-ru.cpp | 4 ++-- language-tr.cpp | 2 +- tour.cpp | 2 +- 7 files changed, 10 insertions(+), 10 deletions(-) diff --git a/content.cpp b/content.cpp index 5fdd058c..e6abd693 100644 --- a/content.cpp +++ b/content.cpp @@ -615,7 +615,7 @@ ITEM( 'o', 0xFF208F, "Orb of Love", itOrbLove, IC_ORB, ZERO | IF_SHMUPLIFE, RESE ) ITEM( '/', 0xFFFFE0, "Ivory Figurine", itIvory, IC_TREASURE, ZERO, RESERVED, osNone, "A beautiful figurine, made of ivory. Figurines close to the base of the Tower " - "tend do disappear after you have collected many of them." + "tend to disappear after you have collected many of them." ) ITEM( '*', 0x606060, "Onyx", itZebra, IC_TREASURE, ZERO, RESERVED, osNone, "A black gem with white stripes. It is beautiful.") ITEM( '%', 0xFF8000, "Fire Shard", itFireShard, IC_OTHER, ZERO | IF_SHARD, RESERVED, osNone, elemdesc) diff --git a/language-cz.cpp b/language-cz.cpp index 7bcbf202..a8fd1cb4 100644 --- a/language-cz.cpp +++ b/language-cz.cpp @@ -2695,7 +2695,7 @@ S( N("Ivory Figurine", GEN_F, "Figurka", "Figurky", "Figurku", "Figurkou") S("A beautiful figurine, made of ivory. Figurines close to the base of the Tower " - "tend do disappear after you have collected many of them.", + "tend to disappear after you have collected many of them.", "Nádherná figurka ze slonové kosti. Figurky poblíž základů Věže mají tendenci " "mizet, pokud jich získáš hodně.") @@ -5373,7 +5373,7 @@ S( "Now, go to the Burial Grounds and find an Orb of the Sword. The Sword appears to " "always be facing in the same direction whatever you do, and it appears that " "you have to rotate the sword to excavate the treasures; " - "yet, it is possible to excavate them! You migth have already noticed " + "yet, it is possible to excavate them! You might have already noticed " "that the world rotates after you move around a loop and return to an old " "place.\n\n" "This is related to the fact that the world of HyperRogue is curved, and " diff --git a/language-de.cpp b/language-de.cpp index 7ae1b554..fb6272ab 100644 --- a/language-de.cpp +++ b/language-de.cpp @@ -2548,7 +2548,7 @@ S("A being made of stone, who likes high buildings. It becomes normal stone when N("Ivory Figurine", GEN_F, "Elfenbeinfigur", "Elfenbeinfiguren", "Elfenbeinfigur") S("A beautiful figurine, made of ivory. Figurines close to the base of the Tower " - "tend do disappear after you have collected many of them.", + "tend to disappear after you have collected many of them.", "Eine hübsche Figur aus Elfenbein. Figuren nah am Fuße des Turms neigen dazu " "zu verschwinden wenn du viele gesammelt hast.") diff --git a/language-pl.cpp b/language-pl.cpp index 6a78291d..303d931c 100644 --- a/language-pl.cpp +++ b/language-pl.cpp @@ -2666,7 +2666,7 @@ S( N("Ivory Figurine", GEN_F, "Figurka", "Figurki", "Figurkę", "Figurką") S("A beautiful figurine, made of ivory. Figurines close to the base of the Tower " - "tend do disappear after you have collected many of them.", + "tend to disappear after you have collected many of them.", "Piękna figurka z kości słoniowej. Figurki blisko podstawy Wieży znikają, gdy " "zbierzesz dużo figurek.") @@ -5311,7 +5311,7 @@ S( "Now, go to the Burial Grounds and find an Orb of the Sword. The Sword appears to " "always be facing in the same direction whatever you do, and it appears that " "you have to rotate the sword to excavate the treasures; " - "yet, it is possible to excavate them! You migth have already noticed " + "yet, it is possible to excavate them! You might have already noticed " "that the world rotates after you move around a loop and return to an old " "place.\n\n" "This is related to the fact that the world of HyperRogue is curved, and " diff --git a/language-ru.cpp b/language-ru.cpp index 18f27b7b..6e825cc9 100644 --- a/language-ru.cpp +++ b/language-ru.cpp @@ -2674,7 +2674,7 @@ S( N("Ivory Figurine", GEN_F, "Фигурка", "Фигурки", "Фигурку", "Фигуркой") S("A beautiful figurine, made of ivory. Figurines close to the base of the Tower " - "tend do disappear after you have collected many of them.", + "tend to disappear after you have collected many of them.", "Чудесная фигурка из слоновой кости. Фигурки рядом с основанием " "башни пропадают, когда Вы соберёте много их.") @@ -5458,7 +5458,7 @@ S( "Now, go to the Burial Grounds and find an Orb of the Sword. The Sword appears to " "always be facing in the same direction whatever you do, and it appears that " "you have to rotate the sword to excavate the treasures; " - "yet, it is possible to excavate them! You migth have already noticed " + "yet, it is possible to excavate them! You might have already noticed " "that the world rotates after you move around a loop and return to an old " "place.\n\n" "This is related to the fact that the world of HyperRogue is curved, and " diff --git a/language-tr.cpp b/language-tr.cpp index d1032cb0..830f364c 100644 --- a/language-tr.cpp +++ b/language-tr.cpp @@ -2538,7 +2538,7 @@ S( N("Ivory Figurine", GEN_F, "Fildişi Biblo", "Fildişi Biblolar", "Fildişi Bibloyu", "Fildişi Bibloyla") S("A beautiful figurine, made of ivory. Figurines close to the base of the Tower " - "tend do disappear after you have collected many of them.", + "tend to disappear after you have collected many of them.", "Fildişinden yapılmış güzel bir biblo. Bunlardan çok sayıda topladığında, kulenin temeline yakın biblolar yok olmaya başlar.") N("Platform", GEN_F, "Platform", "Platformlar", "Platformu", "Platformla") diff --git a/tour.cpp b/tour.cpp index 7e75f5b0..88502b15 100644 --- a/tour.cpp +++ b/tour.cpp @@ -594,7 +594,7 @@ slide default_slides[] = { "Now, go to the Burial Grounds and find an Orb of the Sword. The Sword appears to " "always be facing in the same direction whatever you do, and it appears that " "you have to rotate the sword to excavate the treasures; " - "yet, it is possible to excavate them! You migth have already noticed " + "yet, it is possible to excavate them! You might have already noticed " "that the world rotates after you move around a loop and return to an old " "place.\n\n" "This is related to the fact that the world of HyperRogue is curved, and "