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made changing patterns work in other geometry
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@ -666,7 +666,8 @@ namespace mapeditor {
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if((uni >= 'a' && uni <= 'z') || (uni >= 'A' && uni <= 'Z')) {
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whichCanvas = uni;
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subcanvas = rand();
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firstland = laCanvas; randomPatternsMode = false;
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firstland = specialland = laCanvas;
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randomPatternsMode = false;
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restartGame();
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}
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else if(doexiton(sym, uni)) popScreen();
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