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3d:: radar feature
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@ -138,6 +138,7 @@ void initConfig() {
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addsaver(fontscale, "fontscale", 100);
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addsaver(vid.mobilecompasssize, "mobile compass size", 0); // ISMOBILE || ISPANDORA ? 30 : 0);
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addsaver(vid.radarsize, "radarsize size", 120);
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addsaver(vid.axes, "movement help", 1);
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addsaver(vid.shifttarget, "shift-targetting", 2);
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addsaver(vid.steamscore, "scores to Steam", 1);
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@ -1399,6 +1400,12 @@ void show3D() {
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dialog::addSelItem(XLAT("model used"), conformal::get_model_name(pmodel), 'M');
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}
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if(DIM == 3) add_edit_fov('f');
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if(DIM == 3) {
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dialog::addSelItem(XLAT("radar size"), fts3(vid.radarsize), 'r');
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dialog::add_action([] () {
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dialog::editNumber(vid.radarsize, 0, 360, 15, 90, "", "");
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});
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}
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dialog::addBreak(50);
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#if CAP_RUG
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40
graph.cpp
40
graph.cpp
@ -632,7 +632,24 @@ bool drawing_usershape_on(cell *c, mapeditor::eShapegroup sg) {
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#endif
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}
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bool drawItemType(eItem it, cell *c, const transmatrix& V, int icol, int pticks, bool hidden) {
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hyperpoint makeradar(transmatrix V) {
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hyperpoint h = tC0(V);
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using namespace hyperpoint_vec;
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h = h * (hdist0(h) / sightranges[geometry] / hypot_d(3, h));
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return h;
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}
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color_t kind_outline(eItem it) {
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int k = itemclass(it);
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if(k == IC_TREASURE)
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return OUTLINE_TREASURE;
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else if(k == IC_ORB)
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return OUTLINE_ORB;
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else
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return OUTLINE_OTHER;
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}
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bool drawItemType(eItem it, cell *c, const transmatrix& V, color_t icol, int pticks, bool hidden) {
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#if !CAP_SHAPES
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return it;
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#else
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@ -661,15 +678,12 @@ bool drawItemType(eItem it, cell *c, const transmatrix& V, int icol, int pticks,
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it == itRevolver ? &shGun :
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NULL;
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if(c && doHighlight()) {
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int k = itemclass(it);
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if(k == IC_TREASURE)
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poly_outline = OUTLINE_TREASURE;
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else if(k == IC_ORB)
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poly_outline = OUTLINE_ORB;
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else
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poly_outline = OUTLINE_OTHER;
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}
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if(c && doHighlight())
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poly_outline = kind_outline(it);
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#if MAXMDIM >= 4
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if(c && DIM == 3) radarpoints.emplace_back(radarpoint{makeradar(V), iinf[it].glyph, icol, kind_outline(it)});
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#endif
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transmatrix Vit = V;
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if(DIM == 3 && c) Vit = rgpushxto0(tC0(V));
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@ -843,6 +857,11 @@ void drawTerraWarrior(const transmatrix& V, int t, int hp, double footphase) {
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bool drawMonsterType(eMonster m, cell *where, const transmatrix& V, color_t col, double footphase) {
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#if MAXMDIM >= 4
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if(DIM == 3 && m != moPlayer)
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radarpoints.emplace_back(radarpoint{makeradar(V), minf[m].glyph, col, isFriendly(m) ? 0x00FF00FF : 0xFF0000FF });
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#endif
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#if CAP_SHAPES
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char xch = minf[m].glyph;
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@ -5738,6 +5757,7 @@ void precise_mouseover() {
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void drawthemap() {
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radarpoints.clear();
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callhooks(hooks_drawmap);
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frameid++;
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43
hud.cpp
43
hud.cpp
@ -3,6 +3,8 @@
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namespace hr {
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vector<radarpoint> radarpoints;
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purehookset hooks_stats;
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int monsterclass(eMonster m) {
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@ -346,6 +348,37 @@ void drawMobileArrow(int i) {
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bool nofps = false;
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void draw_radar(bool cornermode) {
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dynamicval<eGeometry> g(geometry, gEuclid);
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initquickqueue();
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current_display->set_projection(0, false);
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int rad = vid.radarsize;
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ld cx = cornermode ? rad+2 : vid.xres-rad-2;
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ld cy = vid.yres-rad-2 - vid.fsize;
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for(int i=0; i<360; i++)
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curvepoint(atscreenpos(cx-cos(i * degree)*rad, cy-sin(i*degree)*rad, 1) * C0);
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queuecurve(0xFFFFFFFF, 0x000000FF, PPR::ZERO);
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for(int i=0; i<360; i++)
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curvepoint(atscreenpos(cx-cos(i * degree)*rad, cy-sin(i*degree)*rad/3, 1) * C0);
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queuecurve(0xFF0000FF, 0x200000FF, PPR::ZERO);
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curvepoint(atscreenpos(cx-sin(vid.fov*degree/2)*rad, cy-sin(vid.fov*degree/2)*rad/3, 1) * C0);
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curvepoint(atscreenpos(cx, cy, 1) * C0);
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curvepoint(atscreenpos(cx+sin(vid.fov*degree/2)*rad, cy-sin(vid.fov*degree/2)*rad/3, 1) * C0);
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queuecurve(0xFF8000FF, 0, PPR::ZERO);
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for(auto& r: radarpoints) {
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queueline(atscreenpos(cx+rad * r.h[0], cy - rad * r.h[2]/3 + rad * r.h[1]*2/3, 0)*C0, atscreenpos(cx+rad*r.h[0], cy - rad*r.h[2]/3, 0)*C0, r.line, -1);
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}
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quickqueue();
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for(auto& r: radarpoints)
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displaychr(int(cx + rad * r.h[0]), int(cy - rad * r.h[2]/3 + rad * r.h[1]*2/3), 0, 8, r.glyph, r.color);
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}
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void drawStats() {
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if(nohud || vid.stereo_mode == sLR) return;
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if(callhandlers(false, hooks_prestats)) return;
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@ -363,6 +396,14 @@ void drawStats() {
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calcparam();
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current_display->set_projection(0, false);
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bool cornermode = (vid.xres > vid.yres * 85/100 && vid.yres > vid.xres * 85/100);
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if(DIM == 3 && vid.radarsize > 0 && !peace::on && playermoved && vid.sspeed > -5 && vid.yshift == 0)
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#if CAP_RACING
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if(!racing::on)
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#endif
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draw_radar(cornermode);
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if(haveMobileCompass()) {
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initquickqueue();
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using namespace shmupballs;
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@ -386,7 +427,7 @@ void drawStats() {
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#else
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{}
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#endif
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else if(vid.xres > vid.yres * 85/100 && vid.yres > vid.xres * 85/100) {
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else if(cornermode) {
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int bycorner[4];
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for(int u=0; u<4; u++) bycorner[u] = 0;
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for(int i=0; i<glyphs; i++) if(ikappear(i) && (glyphflags(i) & GLYPH_INSQUARE))
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12
hyper.h
12
hyper.h
@ -1041,10 +1041,20 @@ extern reaction_t help_delegate;
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enum eStereo { sOFF, sAnaglyph, sLR, sODS };
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struct radarpoint {
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hyperpoint h;
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char glyph;
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color_t color;
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color_t line;
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};
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extern vector<radarpoint> radarpoints;
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struct videopar {
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ld scale, alpha, sspeed, mspeed, yshift, camera_angle;
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ld ballangle, ballproj, euclid_to_sphere, twopoint_param, stretch, binary_width, fixed_facing_dir;
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int mobilecompasssize;
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int radarsize; // radar for 3D geometries
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int aurastr, aurasmoothen;
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bool fixed_facing;
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@ -2471,7 +2481,7 @@ namespace inv {
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void show();
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}
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bool drawItemType(eItem it, cell *c, const transmatrix& V, int icol, int ticks, bool hidden);
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bool drawItemType(eItem it, cell *c, const transmatrix& V, color_t icol, int ticks, bool hidden);
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void initquickqueue();
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void quickqueue();
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