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bounded Minefield now works according to the standard Minesweeper rules

This commit is contained in:
Zeno Rogue
2019-04-04 14:36:45 +02:00
parent e61c684bca
commit 57f2891826
8 changed files with 52 additions and 2 deletions

View File

@@ -270,6 +270,9 @@ void initgame() {
makeEmpty(cwt.at);
}
if(specialland == laMinefield && bounded)
generate_mines();
princess::squeaked = false;
clearing::current_root = NULL;