bounded Minefield now works according to the standard Minesweeper rules

This commit is contained in:
Zeno Rogue
2019-09-12 22:42:58 +02:00
parent e61c684bca
commit 57f2891826
8 changed files with 52 additions and 2 deletions
+3
View File
@@ -270,6 +270,9 @@ void initgame() {
makeEmpty(cwt.at);
}
if(specialland == laMinefield && bounded)
generate_mines();
princess::squeaked = false;
clearing::current_root = NULL;