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CAP_TEXTURE can be off; right-size textures loaded without scaling; SPF_FULLSYM
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7
init.cpp
7
init.cpp
@@ -121,7 +121,7 @@
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#endif
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#ifndef CAP_TEXTURE
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#define CAP_TEXTURE CAP_PNG
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#define CAP_TEXTURE 0 // CAP_PNG
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#endif
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#ifndef CAP_MODEL
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@@ -180,6 +180,11 @@
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#define CAP_SDLJOY (CAP_SDL && !ISWEB)
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#endif
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#ifndef CAP_SDL_IMG
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#define CAP_SDL_IMG 0
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#endif
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#ifndef CAP_SDLTTF
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#define CAP_SDLTTF (CAP_SDL && !ISMOBILE && !ISWEB)
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#endif
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