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Hunting Dogs are now slower in coop Shmup
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@@ -2310,7 +2310,7 @@ void moveMonster(monster *m, int delta) {
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else if(m->type == moEagle)
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else if(m->type == moEagle)
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step *= 1.6;
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step *= 1.6;
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else if(m->type == moHunterDog)
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else if(m->type == moHunterDog)
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step *= 1.5;
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step *= (1 + .5 / numplayers());
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else if(m->type == moLancer)
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else if(m->type == moLancer)
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step *= 1.25;
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step *= 1.25;
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else if(isDemon(m->type)) {
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else if(isDemon(m->type)) {
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