various changes and fixes to make coolfog and sky work correctly in VR

This commit is contained in:
Zeno Rogue committed 2021-03-09 13:12:53 +01:00
1 parent 9f5591249a
commit 56485f20a9
6 files changed
+44 -32

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@@ -5193,6 +5193,11 @@ EX void drawscreen() {
#if CAP_GL
if(vid.usingGL) setGLProjection();
#endif
#if CAP_VR
vrhr::clear();
#endif
#if CAP_SDL
// SDL_LockSurface(s);