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no copyright line shown if texture not shown due to wrong mode
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@ -488,6 +488,7 @@ void view_ds_game() {
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sphereflip = hv ? Id : sphereflipped() ? MirrorZ : Id;
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copyright_shown = "";
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if(!hv) draw_textures();
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if(1) {
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@ -178,7 +178,6 @@ void draw_texture(texture_to_use& tu) {
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void draw_textures() {
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pick_textures();
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copyright_shown = "";
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for(auto& tu: textures_to_use)
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if(current.shift > tu.from && current.shift < tu.to)
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draw_texture(tu);
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