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implemented the correct wall shapes in the rotspace raytracer
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@@ -4395,7 +4395,7 @@ int hrmap::wall_offset(cell *c) {
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if(!cgi.wallstart.empty()) cgi.wallstart.pop_back();
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cgi.reserve_wall3d(wo + isize(ss.faces));
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kleinize_sides = isize(ss.faces) - 2;
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for(int i=0; i<isize(ss.faces); i++) {
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cgi.make_wall(wo, i, ss.faces[i]);
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cgi.walltester[wo + i] = ss.walltester[i];
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