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fixed emeraldval computation in binary4 / sol
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@ -123,7 +123,7 @@ namespace binary {
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if(d < 2)
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if(d < 2)
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h->emeraldval = (parent->emeraldval * 2 + d) % 15015;
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h->emeraldval = (parent->emeraldval * 2 + d) % 15015;
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else
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else
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h->emeraldval = ((parent->emeraldval - d1) * 7508) % 15015;
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h->emeraldval = ((parent->emeraldval - d1) * 7508 + 15015) % 15015;
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}
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}
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if(WDIM == 3 && h->c7) make_binary_lands(parent, h);
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if(WDIM == 3 && h->c7) make_binary_lands(parent, h);
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#if DEBUG_BINARY_TILING
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#if DEBUG_BINARY_TILING
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