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HELPFUN no longer displays gamescreen(2) by default, to let the presentation designer to choose the brighness themselves
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2
help.cpp
2
help.cpp
@@ -903,7 +903,6 @@ void describeMouseover() {
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}
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void showHelp() {
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gamescreen(2);
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cmode = sm::HELP | sm::DOTOUR;
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getcstat = SDLK_ESCAPE;
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if(help == "HELPFUN") {
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@@ -911,6 +910,7 @@ void showHelp() {
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return;
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}
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gamescreen(2);
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string help2;
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if(help[0] == '@') {
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int iv = help.find("\t");
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