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mini-map correct in all circumstances, including vertical movement or y/z rotation
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32
graph.cpp
32
graph.cpp
@@ -722,9 +722,12 @@ bool drawing_usershape_on(cell *c, mapeditor::eShapegroup sg) {
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}
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ld max_eu_dist = 0;
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transmatrix radar_transform;
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void addradar(const transmatrix& V, char ch, color_t col, color_t outline) {
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hyperpoint h = tC0(V);
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if(GDIM == 3 && WDIM == 2) h = tC0(radar_transform * V);
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using namespace hyperpoint_vec;
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ld d = hdist0(h);
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if(d > sightranges[geometry]) return;
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@@ -732,26 +735,14 @@ void addradar(const transmatrix& V, char ch, color_t col, color_t outline) {
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if(d) h = h * (d / sightranges[geometry] / hypot_d(3, h));
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}
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else if(hyperbolic) {
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ld z = h[2] + h[1]/1000000;
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h[1] = hypot(h[1], h[2]) / (1 + h[3]);
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// we add h[1]/1000000 so that it also works for h[2] == 0
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if(z < 0) h[1] = -h[1];
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h[0] = h[0] / (1 + h[3]);
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h[2] = 0;
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for(int a=0; a<3; a++) h[a] = h[a] / (1 + h[3]);
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}
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else if(sphere) {
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ld z = h[2] + h[1]/1000000;
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h[1] = hypot(h[2], h[1]);
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if(z < 0) h[1] = -h[1];
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h[2] = h[3];
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}
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else {
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ld z = h[2] + h[1]/1000000;
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if(d > max_eu_dist) max_eu_dist = d;
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if(d) h = h * (d / (max_eu_dist + scalefactor/4) / hypot_d(3, h));
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h[1] = hypot(h[1], h[2]) / (1 + h[3]);
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if(z < 0) h[1] = -h[1];
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h[2] = 0;
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}
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radarpoints.emplace_back(radarpoint{h, ch, col, outline});
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}
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@@ -6711,6 +6702,21 @@ void make_actual_view() {
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transmatrix cview() {
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make_actual_view();
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if(GDIM == 3 && WDIM == 2) {
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transmatrix T = actual_view_transform * View;
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transmatrix U = inverse(T);
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if(T[0][2])
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T = spin(-atan2(T[0][2], T[1][2])) * T;
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if(T[1][2] && T[2][2])
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T = cspin(1, 2, -atan2(T[1][2], T[2][2])) * T;
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ld z = -asin_auto(tC0(inverse(T)) [2]);
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T = zpush(-z) * T;
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radar_transform = T * U;
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}
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return actual_view_transform * View;
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}
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