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fixes to Great Wall generation

This commit is contained in:
Zeno Rogue 2021-07-11 12:28:19 +02:00
parent d06e94d480
commit 53efc30bd5

View File

@ -745,7 +745,8 @@ EX void buildCrossroads2(cell *c) {
}
#if MAXMDIM >= 4
EX bool bufferzone() { return false; }
EX bool bufferzone() { return PURE && S7 == 6; }
EX int basic_tests() { return 50; }
EX void extend3D(cell *c) {
eLand l1 = c->land;
@ -768,7 +769,7 @@ EX void extend3D(cell *c) {
}
auto& ad = currentmap->adjacent_dirs(cw);
for(int j=0; j<S7; j++) if(ad[j]) {
for(int j=0; j<cw.at->type; j++) if(ad[j]) {
cellwalker bb2 = currentmap->strafe(cw, j);
if(bufferzone()) { bb2 += rev; bb2 += wstep; }
@ -794,6 +795,7 @@ EX bool buildBarrier3D(cell *c, eLand l2, int forced_dir) {
if(bufferzone()) { cw += wstep; cw += rev; }
set<cell*> listed_cells = { cw.at };
vector<cellwalker> to_test { cw };
int tc = basic_tests();
for(int i=0; i<isize(to_test); i++) {
auto bb = to_test[i];
if(bb.at->mpdist < BARLEV) return false;
@ -803,8 +805,8 @@ EX bool buildBarrier3D(cell *c, eLand l2, int forced_dir) {
if(bufferzone() && (bb+rev).cpeek()->bardir != NODIR) return false;
if(bb.at->bardir != NODIR) return false;
auto& ad = currentmap->adjacent_dirs(bb);
for(int j=0; j<S7; j++) {
if(bufferzone() && i <= 5) bb.at->cmove(j);
for(int j=0; j<bb.at->type; j++) {
if(i < tc) bb.at->cmove(j);
if(ad[j] && bb.at->move(j)) {
cellwalker bb2 = currentmap->strafe(bb, j);
if(listed_cells.count(bb2.at)) continue;