From 5354c92c1a87ff00dc15c39354760f6a73c3d4bc Mon Sep 17 00:00:00 2001 From: Zeno Rogue Date: Sat, 23 Nov 2019 23:48:09 +0100 Subject: [PATCH] 11.2l --- changelog.txt | 17 +++++++++++++++++ hyper.h | 4 ++-- 2 files changed, 19 insertions(+), 2 deletions(-) diff --git a/changelog.txt b/changelog.txt index 0bebbf22..c821945b 100644 --- a/changelog.txt +++ b/changelog.txt @@ -3636,3 +3636,20 @@ Other: - ray configuration saved - random in expression parser; 'draw inner walls in pattern' setting - fixed the confusion when picking up Orb of Speed while having one + +2019-11-23 23:47 Version 11.2l: +- Gameplay: +- - Orb of Choice is now considered useless in Land of Motion +- - fixed a bug where disabling the cheat mode while the land is changed in Geometry Experiments would produce weird lands +- - fixed birds not approaching the player in boats when shielded (and similar cases) +- - fixed generating wandering monsters on the player in small geometries +- - removed a Ruby in Free Fall (some leftover from debugging) + +- Geometries: +- - fixed the field quotient advanced config not working correctly when switching the base geometry +- - generalized the field quotient advanced config to generate a bit more manifolds (the new ones are small, and include Bring's Surface, Klein Quartic, and some I do not recognize) +- - animated Friendly Ivy growth +- - more careful handling of small quotient spaces (one-tile-wide torus is now possible) +- - in quotient geometries, the camera will now track the specific preimage of the player +- - alternative honeycomb in Nil (see advanced parameters -- not working in ray yet) +- - map editor: should now correctly save product/rotspace maps, binary width setting, and other geometry settings diff --git a/hyper.h b/hyper.h index 52c10818..3831f15c 100644 --- a/hyper.h +++ b/hyper.h @@ -13,8 +13,8 @@ #define _HYPER_H_ // version numbers -#define VER "11.2k" -#define VERNUM_HEX 0xA80B +#define VER "11.2l" +#define VERNUM_HEX 0xA80C #include "sysconfig.h" #include "classes.h"