diff --git a/language-cz.cpp b/language-cz.cpp index 19213e84..cfefa8a6 100644 --- a/language-cz.cpp +++ b/language-cz.cpp @@ -6142,7 +6142,7 @@ S("would be destroyed in %the1", "by%l1by zničen%1 %abl1") S(" to go cold", " vychladnout") S("%The1 is destroyed by lava!", "Láva zničila %a1!") S("%The1 is killed by lava!", "Láva zabila %a1!") -S("Run away from the magma!", "Utíkej od lávy!") +S("Run away from the lava!", "Utíkej od lávy!") // Terracotta Army //----------------- diff --git a/language-pl.cpp b/language-pl.cpp index 1efd1f37..7b38c740 100644 --- a/language-pl.cpp +++ b/language-pl.cpp @@ -6030,7 +6030,7 @@ S("would be destroyed in %the1", "by%ł1by zniszczon%y1 %abl1") S(" to go cold", " by ostygnąć") S("%The1 is destroyed by lava!", "%The1 jest zniszczon%y1 przez lawę!") S("%The1 is killed by lava!", "%The1 jest zabit%y1 przez lawę!") -S("Run away from the magma!", "Uciekaj od lawy!") +S("Run away from the lava!", "Uciekaj od lawy!") // Terracotta Army //----------------- diff --git a/language-ru.cpp b/language-ru.cpp index 24816639..7e4627f4 100644 --- a/language-ru.cpp +++ b/language-ru.cpp @@ -6178,7 +6178,7 @@ S("would be destroyed in %the1", "будет уничтожено %abl1") S(" to go cold", " чтобы остыть") S("%The1 is destroyed by lava!", "%1 уничтожен%E1 лавой!") S("%The1 is killed by lava!", "%1 убит%E1 лавой!") -S("Run away from the magma!", "Беги из лавы!") +S("Run away from the lava!", "Беги из лавы!") // Terracotta Army //----------------- diff --git a/pcmove.cpp b/pcmove.cpp index b3fa044c..417ac3a6 100644 --- a/pcmove.cpp +++ b/pcmove.cpp @@ -159,7 +159,7 @@ bool pcmove::checkNeedMove(bool checkonly, bool attacking) { else if(cwt.at->wall == waMagma && !markOrb(itOrbWinter) && !markOrb(itCurseWater) && !markOrb2(itOrbShield)) { if(markOrb2(itOrbAether)) return false; if(in_gravity_zone(cwt.at) && passable(cwt.at, cwt.at, P_ISPLAYER)) return false; - if(vmsg(miWALL)) addMessage(XLAT("Run away from the magma!")); + if(vmsg(miWALL)) addMessage(XLAT("Run away from the lava!")); } else if(cwt.at->wall == waChasm) { if(markOrb2(itOrbAether)) return false;